#ifndef FLIPPROCESSORPROCESSOR_H
#define FLIPPROCESSORPROCESSOR_H

#include "ImageProcessor.h"
#include <GL/gl.h>
#include <GL/glu.h>

class FlipProcessorProcessor : public ImageProcessor
{
private:
    float HorizontalFlip;
    float VerticalFlip;
    int iWidth;
    int iHeight;

public:
    FlipProcessorProcessor(int w, int h);
    void apply();

    void setHorizontalFlip(bool set);
    void setVerticalFlip(bool set);
};

#endif // FLIPPROCESSORPROCESSOR_H
